PATCH NOTES
v1.8 (What's new)
Main Changes:
- New customisation Ui and process.
v1.7.2
Main Changes:
- Wavecade released on Epic Games store.
- Add particles in direction of player movement velocity.
- Save multiple carnage reports.
- Name game mode: Chaos.
- New mouse cursor.
- Added Deadzone controls setting.
- Better HDR display support.
- Improve loading spinner.
- Improved gameover Ui.
v1.7.1
A special thanks to our community who have been very patient with us. We (the Spalato Bros) have put many many hours into this update. See below for a complete rundown.
Main Changes:
Complete overhaul of player ship customization:
"We are still working on this to constantly improve it and we may totally rework it again"
-
Simplified ship selection process, each ship has tailored particle effects.
-
Some ships require XP to unlock.
-
Animated ship colors.
UI overhaul:
-
Main menu UI updated to be less confusing and easier to navigate with a controller.
-
In-game UI is more readable and prettier.
New hazard: Black holes.
-
Random amounts of black holes spawn on screen and suck in blocks. Players that are caught within its bounds for too long will lose a life.
New Mini-boss: the Cadedonian mini-boss:
-
2-4 mini worms spawn and attempt to hit the player.
New boss: Antheia the Sorceress.
-
Her specialty is deception, good luck defeating her every 60 waves.
Hall of Fame: (Score Competition on steam only)
-
We are introducing a score competition, the player with the highest score after each season's conclusion will win a trophy and spot in our hall of fame, as well as a cash prize which will increase based on 10% of Wavecade's steam sales.
-
During the season, players will be able to see the current highest score which is updated daily.
Reworked Charged Shot:
-
Charged shot can shoot instantly, but will need to charge automatically when used too often. Charge timings are tweaked.
New Soundtracks:
-
Song names: Le Nova, Horizon, Antheia’s bite, Antheia’s Might, Hall of Fame.
-
Ability to skip dialogue.
-
Crowd sfx plays when losing a life, when the player receives enough points, and when double/triple/quadruple points powerup is active.
-
Behemoth boss can take splash damage.
-
Balanced abilities, some last longer, some are shorter.
-
Removed ‘Armor block’ and ‘Fast track’ game mode, due to lack of popularity.
-
Powerups now show the next upgrade available.
-
Multi level point booster (x2, x3, x4) powerups.
-
Clan wave ships have a stronger variant.
-
Faster leveling up sequence.
-
Dynamically scale the main UI as a settings item (50% to 150%).
-
New block styles.
-
Show customize player 2 when player 2 is spawned in a local co-op game.
-
Support for 16:10 displays and HDR screens.
-
Carnage report screenshot zooming and panning.